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Course Information

Instructor Info:Ira Fay
Office Extension x6844
Term: 2014S
Meeting Info: Tuesday Thursday
10:30 AM - 11:50 AM Adele Simmons Hall (ASH) 126
10:30 AM - 11:50 AM Adele Simmons Hall (ASH) 126
Description: In this course, students will delve deeper into game development by getting practice working as a specialized member of a small team. Students will continue to hone game development skills, taking on one of four possible roles: Programmer, Modeler/Animator, Painter, or Audio designer/Project Manager. All students will contribute to the game design. The course will use Unity 3D as the game engine, which is used in many professional game development projects. To ensure balanced teams, the instructor may add students to the course who have specific needed skills (programming, art, design, project management, other). Prerequisite: An evaluation/passing grade from 2 computer science, OR 2 art, OR 2 audio/music courses.