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Course Information

Instructor Info:Ira Fay
Office Extension x6844
TA Info:Ryan Meiselman
Ian Katzman
Term: 2013F
Meeting Info: Tuesday Thursday
10:30 AM - 11:50 AM Adele Simmons Hall (ASH) 126
10:30 AM - 11:50 AM Adele Simmons Hall (ASH) 126
Description: In this course, students will learn the fundamental concepts of game design and how they apply to games, any designed experience, and our daily lives. Students will be exposed to many different types of games and explore game design themes across genres. Students will also develop and hone personal game design skills through practice and more practice. Frequent critiques will increase students' ability to give and receive thoughtful feedback, which is a key skill for game designers (and for life). Assignments are project-based and intended to provide both crucial practice of skills and useful additions to a portfolio.